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Missing the Boat: Why I'm Okay With Not Owning a 3DS Yet
by Andrew Testerman
8.4.11

Two Sundays ago the gaming industry was graced with a brand new bundle of joy: the latest handheld from Nintendo, the 3DS. The 3DS has been the talk of the industry for some time now, and the focus of technical folk everywhere for its promise of glasses-free 3D gaming. Impressions of the console have been mixed, ranging from rather positive to somewhat negative, though apparently it has sold fairly well since its initial launch. As a lover of portable gaming, I’ve been thinking about its launch carefully, and I’ve decided I’m going to do the same thing I did when the original DS launched in back 2004: wait.

Make no mistake, I’m pretty stoked about what the 3DS brings to the table. I am a mild appreciator of a well-done 3D effect (I have embarrassingly caught myself musing how awesome Final Fantasy XIII would look in 3D), and the prospect of not having to wear glasses only sweetens the deal. There’s also the fact that the 3DS is undeniably more powerful than the current DS, and much more able to handle intense 3D graphics (we’re talking polygons) that modern gamers seem to enjoy. Not to mention the gyroscope, twin cameras, analog stick that actually works, and any other manner of technological enhancements brought on by the new hardware.

There are a number of known caveats with this new handheld, however. The battery life is said to last anywhere from three-to-five hours, which, by my calculations, lands it firmly in the realm of the Game Gear, and just barely lasts longer than the PSP. There is also an apparent cavalcade of warnings on the side of the box, all the better than to keep the system out of the hands of the child it was presumably bought for. Lastly, and perhaps most significantly, the 3DS is a whopping $249.99; though not quite as shocking as when the PSP debuted for that back in 2004, it’s still a good chunk of change to invest in order to play PilotWings Resort.


These are the superficial complaints, the flaws that can be levied against the system by anyone who has read about it. The real issues holding me back from purchasing a 3DS, though, are a bit more personal, and I’d like to explain why this lifelong fan of portable gaming is taking a powder* from Nintendo’s biggest hardware launch this year.

The most obvious reason, perhaps, is its anemic lineup of launch games. A few months ago, many in the industry were speculating on how the 3DS could have the strongest collection of Day One software ever, with a 3D remake of The Legend of Zelda: Ocarina of Time, a reboot of the Kid Icarus franchise, and several other titles worth their weight in drool. What did we actually get? Super Street Fighter IV 3DS, and Nintendogs + Cats. Or, as I like to think of them, games I’ve already played. True, it would be nice to be able to throw down Shoryukens on the road, or to look after a digital kitty during the daily commute (I’m much more of a cat person), but these are merely extensions of experiences I’ve already had, rather than a new killer-app that the 3DS can truly call its own. Though they may be fun, system-sellers these titles are not.

Secondly, I don’t think I can properly convey how inconvenient that three-to-five hour battery life is. I’m rather old-fashioned from a tech standpoint, and perhaps my largest gadgetary peeve is charging my smart phone more than once a day if I’ve been using it heavily. With three-to-five hours of potential usage, it’s as if Nintendo doesn’t want me to play with the thing, forcing me to concentrate on how long I’ve been using the machine, rather than getting lost in the gaming experience. Plus, I live in Montana, which has roughly the landmass of Japan, and I need a handheld to have a good, strong battery life for weekend road trips to visit family around the state.


Another reason I’m content to wait is much more me-centric: I just bought a DSi XL last year, a decision that ranks up with buying an iPod three weeks before Apple announces new models (which I have also done). I absolutely love my XL and its enormous screens, and I want to justify my buying decision as best I can by hanging onto it; I pussyfooted around for nearly a year before upgrading to the XL, and I will not so readily surrender my purchase and throw away my money to upgrade to a platform with whom my interest is merely academic. Melodramatic? Perhaps. But even in the short time I’ve owned my XL, it’s travelled around with me quite a bit, leading me to grow quite fond of it, and I’d rather keep my sentimentally-attached handheld than swap it our for a new one, thank you very much.

Lastly, and perhaps most cynically, I’m waiting for the almost inevitable upgrade that Nintendo seems to do with all of its handhelds. The Game Boy Advance saw the GBA SP release slightly more than two years after its backlight-less older brother, and the DS Lite (which is where I hopped on the bandwagon) dropped about a year and a half after its chunkier predecessor. While the 3DS is nowhere near needing an out-of-the-gate hardware upgrade as the other two systems I mentioned (seriously, did they even look at the DS Phat before they shipped it to the public?), I’m confident that Nintendo will continue to iterate on its device, just like it has in the past. Besides, by the time the 3DS Lite ships, its library should be so full of good games, I’ll have no choice but to buy it.

There’s always the chance that, by choosing to sit this one out, I will completely miss out on a new epoch in gaming; maybe by the time I’ve decided I want a 3DS, the novelty of 3D gaming will have passed, and we’ll be on to bigger and better things (I’m calling it now: portable Kinect). Still, even if I am missing the 3D boat, I’m okay with that for now. I’m still playing catch-up on all of the great DS games that I haven’t played yet, not to mention cutting my teeth into Pokémon White. There’ll definitely be a day when I’ll waltz into Target and plunk down my hard-earned coin for some glasses-free three-dimensional goodness, but for now, I’m too busy having fun with my DSi XL to notice all of the fun I could be having with the 3DS.

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- Andrew Testerman
PSP and PS3 to allow Processor Sharing?
by Linford Butler
27.10.08
It's amazing the things you learn on forums. According to many sources - not all unheard of - the latest addition to the PlayStation family's functionality may be the addition of processor sharing. Sony are attempting to extend the PS3 and PSP relationship further than it's current affair in the coming months, the sources hint.

Processor sharing will allow PS3 games to be played via Remote Play on a PSP system; while the PS3 runs the game and handles the data on it's internal processors, the video and audio will be streamed via the internet to your PSP system. This also works the other way round, so soon you'll be playing your PSP faves on your HDTV.

Whether this is the truth or another wild rumour, we're yet to find out. If all goes well, however, you could be playing LittleBigPlanet on your PSP by the end of the year.

Linford

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- Linford Butler
Writer's Note: Go!View 1 month free trial
by Linford Butler
29.7.08

The latest in the PSP Go! range, Go!View Beta, is offering a one-month free trial.

The service, powered by Sky Digital, gives PSP users access to TV shows on-demand for a subscription of £5 per month - but with one moth free to test drive.

Content includes shows such as Desperate Housewives, Weeds, Hustle, I'm Alan Partridge, Little Britain and Catherine Tate. Sports highlights are also included for the more active viewers.

The service also provides pay-per-view content in the form of movies and TV series'. Movies for rental include Charlie Wilson's War, Bad Boys II and In The Valley of Elah. TV series' available include The Mighty Boosh, Doctor Who Series 1 and Top Gear Series 9.

Other programmes include Life on Mars, Coupling, the League of Gentlemen, Planet Earth and more.

I haven't tested out the service myself yet, but with a month free, why not give it a go yourself and post a comment on what you think?

You can sign up to the free trial at www.goview.tv, as well as checking out the subscription plans if you like what you see.

Linford

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- Linford Butler
Rumour: Wii to get a makeover
by Linford Butler
28.7.08

According to the Nintendo rumour mill, the popular Wii console is set to launch in two new, exciting colours this November.

Prototypes of the console in a variety of colours have already been shown, but the latest info leak reckons that we'll get the black and white Wii shells from day one, with more coming after the initial release.

Two possible release dates for the new shells are circulating on the net, with some fan sites citing 2nd November as the release date, whilst others are saying the 12th is the day to skive on.

Estimates at the price have been consistent, with the general consensus at around £150, or $229 for our readers across the pond.

If all this Ninty excitement isn't enough to have you wetting yourself, games site Spong thinks that there might be a handheld GameCube in the works as well. It seems that IBM has been hard at work creating a scaled down Wii processor to fit into the handheld.

We'll have to wait and see what Nintendo have in store for us.

Linford

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- Linford Butler
Rumour: Handheld 360 coming soon?
by Linford Butler
28.7.08

According to some sources, a handheld version of the much-loved Microsoft console might not be that far off.

Pictures appearing on gadget website T3 quickly caught the attention of many gamers, sprouting rumours about the possibility of a handheld in development.

The handheld, vaguely similar to the Microsoft Zune, has all the standard 360 buttons and also features the 360 'Guide' button familiar to current 360 owners.

The images also reveal a new menu system with video, image and music features, plus radio, community and - of course - games.

Of course, the images could be the product of some handy Photoshop user, but I'll keep my fingers crossed for this new piece of tech. You can click on the thumbnails below to view more images.

More as I get it.

Linford

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- Linford Butler
GGTL Classics
Some of the very best articles dug out from deep in the GGTL archives, written by some of our past and present wordsmiths alike.
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