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Replay: Get down with the downloads
by Joey Núñez
31.5.11

Well, boys and girls, it's certainly been a trying time for those of us loyal to Sony’s black beauty. With the PlayStation Network down, every PS3 around the world was digitally neutered; floating like plastic islands in a digital ocean, Sony consoles were cut off from one another and from the precious PlayStation Store, home to countless downloadable goodies. Luckily, Sony has finally managed to get the PlayStation Network up and running again, and - like the proverbial light at the end of the tunnel - it seems like the return of the PlayStation Store is imminent.

Hey, it might even be up by the time this is published. A fanboy can dream, right?

So, what should you do once our lovable and cuddly digital store is back up? Well, besides telling it how much you missed it and showering it with gifts after it promises you to never, ever, ever go away again, there really is only one thing to do: get down with the downloads.

Last week I shared a list of some of the best PlayStation 1 classics available on the Playstation Store, and hopefully some of you will find it useful when sifting through the digital riff-raff. But, I know lots of you out there just can’t bear to game like its 1999, and the idea of revisiting a decade-old game is far from appealing. Well, here’s looking at you kids.

Aside from offering gamers some very sweet PS1 classics, the PlayStation Store has its share of great digital titles just waiting to be downloaded onto your hard drive. The task of choosing just a few titles from the hundreds available can be truly daunting, so I’m here to lend a helping hand. If you ask me, here are a few must-own downloadable games.


Flower



Flower was the first game I ever downloaded onto my PS3, and it’s probably one of the games I return to the most. This game isn’t quite like anything else you’ve played before, which automatically means it’s not for everyone, but it is definitely something that everyone should experience at least once.

Here’s the gist: you are a flower (or group of flowers) sitting on a windowsill in a busy city. As a flower you dream of the wild, open fields, filled with the greenest grass sprawling out under the bluest skies. You, as the player, get to play through those dreams. Trippy, huh? You will start out each level with a single flower petal, which you control with the motion capabilities of the Sixaxis controller; the petal will respond to your motions, while a press of a button will create a gust of wind to propel the petal forward. Your mission is to fly over wild flowers which haven’t blossomed and get them to do just that, bringing vibrancy and life to sometimes barren lands.

Simple as the game is, the colours, sounds, graphics and music of Flower combine in such a way that the experience is quite ethereal and very relaxing. When playing Flower, you lose yourself in the breeze. Trust me, that’s a very good thing.


Trine



A wizard, a knight and thief traverse a magical kingdom filled with an army of undead creatures and deadly traps, leading up to an epic confrontation, as the fate of a kingdom hangs in the balance. The catch? The souls of our three heroes inhabit a single body. Oh yeah, things are about to get awesome.

Part side-scrolling platformer and part puzzle game, Trine is visually inspiring, with gorgeous graphics and a lovely colour palette. Gameplay is immensely satisfying, as Trine forces you to be smart about traversing its levels. You see, each level will require you to constantly switch between the Knight, Thief and Wizard in order to access their unique abilities. It can be rather cumbersome at first, but with time this body-swapping mechanic will feel all too natural. Couple this with the Wizard’s abilities to literally create boxes and planks out of thin air and telepathically move them around a stage, and you’ve got yourself some truly epic platforming.

Trine is a blast to play alone or with a friend, via local co-op, and I wholeheartedly recommend you download it as soon as the Sony gods allow.


Scott Pilgrim vs. the World: The Game



Retro is in. It seems like every game developer is keen to ride the nostalgia train all the way to money town, and that means tonnes of old-school games for us. Look no further than the new releases of Ninja Turtles: Turtles in Time, X-Men Arcade, and the new 'old' Megaman games if you want to see what I’m talking about. Sadly, it’s hard to pull off a good old-school game without having it feel outdated. Luckily for us, Scott Pilgrim vs. the World pulls this off with flying colours. Seriously, colours will literally fly whilst playing this game.

Scott Pilgrim vs. the World is based on the comic series of the same name, and will put you in the shoes of Scott, your run-of-the-mill deadbeat Canadian hipster. Scott bites off more than he can chew when he falls for the lovely Ramona, since - in order to get the girl - he will have to defeat Ramona’s seven evil ex-boyfriends, in a battle royale of love. Cue nineties MIDI music.

A classic side-scrolling beat-um-up brawler, this game has metric tonnes of personality and is filled to the brim with nostalgic goodness, with winks to classics such as Streets of Rage, Super Mario 3 and Street Fighter. If you're a child of the SNES age, you won’t be able to keep from smiling at the old-school feel and references of the game. With four characters to choose from, you can pour hours of gameplay into this game, as you master each character’s skills with a levelling-up system similar to that you'd expect from an action-RPG.

Let the pixellated awesomeness begin.


Lara Croft and the Guardian of Light



Who said you can’t teach an old dog new tricks?

Tomb Raider games are known as over-the-top adventure games, in which the lovely Lara Croft gives you the opportunity to explore huge, open 3D environments; these are single player experiences, which are more often then not light on the gunplay and heavy on the puzzle solving.

Lara Croft and the Guardian of Light turns this formula on its head. The game gives you a fixed, isometric view of the action on the screen, doing away with the free-camera that the series is known for. And when I say action, I mean action. This downloadable title probably has more gunplay than all of the previous Tomb Raider games combined. A large part of that is due to the option of having a friend join in on the fun (via local or online co-op). Through the co-op option, Lara can be joined on her journey by the aforementioned 'guardian of light' - double the damage, double the fun.

Although the game will feel initially foreign to Tomb Raider fans, once you get into the groove of things you’ll find that the essence of the series has been retained. Each level is essentially a giant puzzle for you to solve. The developers made the stellar move of tailoring the puzzles to accommodate your single player and co-op experience, making sure that the world around changes slightly when you’re accompanied by a friend.

With an excellent gameplay experience, swathed in great production values and incredible graphics (for a downloadable game), it’s hard not to recommend the Guardian of Light for a download.


Shatter



Brick-breaking games have been around since time immemorial – or at least the last couple of decades – but this game shatters all of your expectations and everything you know about the genre. Forget about a simple paddle bouncing a ball onto a wall of bricks; multiple angles of movement and precise control are what this game is all about. The addictive gameplay will get to you, and breaking that high score will become more of an obsession than a goal

With awe-inspiring visuals and genre-defining gameplay, Shatter is something you have to see, not read about. Check out the video above and put downloading this game onto your to-do list.


The games listed above are but a tiny sample of the gaming gems you can find online. Keep your eyes open for the reopening of the PlayStation Store and make sure to check out the free games Sony is offering as part of their welcome package, which include some high quality downloadable titles. I’ll be sinking my teeth into Dead Nation and Wipeout HD, personally. What will you be downloading once the PlayStation Store is back up? Any recommendations for games I should take a look at? As ever, sound off in the comments section below.

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- Joey Núñez
Beta Impressions: Killzone 3
by Linford Butler
6.2.11

A lone, mourning violin heralds your arrival into the world of Killzone 3, greeting you with such a beautiful but sorrowful soundscape that, were it not for the Helghan writing, one might well wonder if they’d accidentally wandered into entirely the wrong piece of software. It’s an oddly serious, sombre opening to the latest in a series renowned for its straight-up shooting and un-shying goriness. The deceptive simplicity of the opening score inspires a straight-faced, somewhat austere feel that makes at least one thing clear from the very start. Guerrilla’s baby has grown up into one of that very rare breed: a serious first-person shooter.

Where Killzone 2 was a loud, egocentric teenager, flexing its not-quite-fully-developed virtual muscles with testosterone-fuelled bloodiness and shouting you down with a range of obscenities that even criminals on North London estates would struggle to recognise, its successor is a solemn, straight-faced adult, stoic and businesslike, getting on with whichever tasks are necessary with unfaltering professionalism. Whilst understated, the effort that has been put into giving Killzone 3 – or at least its online functionality – such a refined and developed feel is ultimately its saving grace; it turns a good game into something that could potentially reserve Killzone’s place in the history books of gaming.

Killzone 3 is simply a more mature game all-round. Amongst first-person shooters, for the grimness of war to be effectively put into game form is both a rarity and a pleasant surprise (a complete antithesis considering the gravity of the subject matter). Throughout my time on the beta, however, I’ve found Killzone 3 to continually surprise me with its adult, mature approach to the overdone war-game format that serves only to increase the feeling of immersion one enjoys when playing it. Small details like the bodies which litter the map during a game, the brutal mêlée animations, the increased sense of teamwork and tactic and the lovely interjecting cut-scenes in Operations mode make Killzone 3’s online mode feel more grown-up and – despite the fact that the horrors of war still aren’t quite accurately or fully portrayed – make Killzone 3 feel generally more involving that its predecessor or, indeed, other first-person shooters.


The quality is evident throughout the beta, but there are drastic differences between the three game modes. Whilst Guerrilla Warfare and Warzone mode are fantastic for a twenty-or-so minute blast, providing some fast-paced shootouts and the typical Killzone online action that series connoisseurs have hitherto enjoyed, it is the new Operations mode that is the star of the Killzone 3 show. Operations (and Warzone, but to a lesser extent) both boast a real sense of tactic and teamwork that is largely missing from modern first-person shooters, and it is this tactic that is key to taking objectives and winning matches. Whereas Guerrilla Warfare feels like a free-for-all, with every player gunning for themselves and for the top-spot on the leaderboard, Operations and Warzone have a sense of team cohesion that increases the game’s engagement of the player, and requires a level of skill and intellect in order to effectively win over your objectives (be that defending as the Helghast or attacking as the ISA). This sense of combined effort and unity is ultimately what makes these modes more rewarding than Guerrilla Warfare; in Operations, covering frontline infantry as a marksman from far behind the lines, to go on and successfully gain ground or an objective is hugely satisfying, whereas whilst Guerrilla Warfare is a speedy blast of fun there is never the same sense of satisfaction. In this lies the issue with Guerrilla Warfare and the winning factor for Operations and Warzone: Guerrilla Warfare provides no reward and therefore no incentive to continue playing, whereas Operations and Warzone provide rewards in the forms of won objectives, and so will ultimately end up being the more popular game modes.

The key thing with Operations is it provides new aspects that haven’t been seen before in Killzone and are still largely novel across the online gaming world, no matter what your console of choice. The intermittent mid-match mini-cutscenes are a lovely touch that give some sense of a story or situation to an online match, something that barely any other games hasten (or even bother) to add. Guerrilla ought to be praised on the idea to feature the best players from each operation are the characters featured in the cutscenes; it is a reward which not only increases your sense of involvement in the match, but also serves as a nice way to quench the thirst for bragging rights and recognition, and encourages clever, tactical play so one can be featured in these miniature scenes. The mode’s system of completing objectives to push forward, unlocking new areas of the map, will be familiar to players of EA’s recent Medal of Honor reboot, as they use a similar system; it works well as not only does it provide an impression of progression through the level, but it also means the game can end at any of the objectives depending on whether or not you play well, and so you have a real drive to play well to maximise the game length (and therefore your chances of winning the most experience points).

Broadly, however, there isn’t a mode which is unenjoyable, due to the smooth-flowing, much-improved combat and game mechanics. The trademark ‘heavy’ feel of previous Killzones has, for the most part, been dumbed down and lessened, largely through smoother movement animations and the increased speed with which one can aim, reload and take down an opponent in battle. Whilst this makes the action much speedier and smoother, due to the less labourious and unfamiliar style of movement compared to other FPS titles, it does make Killzone 3 feel different to its predecessors. And whilst I’m not saying that it’s a bad thing, it will be something that die-hard fans of Guerrilla Games’ series will have to get used to.


In some ways, the changes that have been made enable the game to be more accessible to newcomers. One of the major problems that I found with Killzone 2 was that, whilst it was by no means a badly developed game, the way that it handled and the foreign-feeling control scheme meant that those uninitiated with the original Killzone were much less likely to find the second title an enjoyable and fulfilling experience. With the Killzone 3 beta, however, this seems to have been addressed. Old weapons return in order to ensure those migrating from Killzone 2 don’t find the experience entirely detached from its foregoer, some new weapons have been thrown in to increase variety and the weightiness of the weapons has been highly varied in order to bring the feel of the game more in line with recent and upcoming games in the same genre (Killzone 3’s shooting mechanic, for instance, has a similar aura to Splash Damage’s Brink, and regular readers will know how much I enjoyed that). The controls have been made more approachable for new players, with it being much more obvious how to use various functions than in the previous game. All the small tweaks to the gameplay serve to make Killzone 3 an all-round easier-to-play game than Killzone 2, and whilst veterans might not like that, it is certain to boost sales and chart rankings when the game releases later this month.

Matches themselves are more varied. The new brutal mêlées increase the hardened ruthlessness of the games new, more adult feel, and the XP reward (alongside the savage animations, none of which are overdone) make you as the player want to use mêlée function more, which makes for a more vibrant combat experience. The range of weaponry is much increased, with the new class- and skill-based system making for more choice when deciding on your killing tools; and the roster of side arms is more fully-featured than before. Furthermore, weapon choices have to be made carefully, as the balancing of the weapons has been very well done, meaning certain weapons are more suited to some situations or uses than others, and put together these few new additions make for an overall more tactical experience. My only gripes with the combat were that occasionally, (particularly at the beginning of a match, and most noticeably when playing as the ISA) the enemy tends to respawn far too close to your original basecamp, which prevents the battle from effectively spreading across the map; and that grenade aiming and throwing was largely hit-and-miss, and the system could do with tightening up in order to make it more intuitive and effective.

On some basic points, the single map which is playable on the beta is quite extensive – much larger than the average FPS map you might have played on before – and is well designed, with some lovely little nooks-and-crannies to hide in, some semi-secret passages and action over (at one point) five storeys. The game feels more brutal and is gory (if not as much as Killzone 2, then more so), but sometimes the gore effects can feel unrealistic and superfluous, less a well-considered component of the overall experience and more a mere party popper once the birthday banners are up (if you’ll excuse the metaphor). The game automatically puts you into an open match slot using the evermore-popular matchmaking mechanic and, whilst it is (for the most part) quick and efficient it can also mean you are sometimes allocated to a game that is late on in proceedings, meaning you’re destined to end the match with little XP and an overwhelming sense of dissatisfaction. Killzone 3 is graphically nice: the visuals have been improved on since Killzone 2, and whilst the visuals on a large scale are still a little underwhelming, the small detail such as the slight blur effect of the reflex sight’s crosshair when changing your angle of aim is what is most striking. Lastly, ranking up is quick if you play the game for extended periods, particularly if you’re a regular of games where XP is gained for completing objectives, and despite the fact that there are many ranks players may find that they reach the top ranks with little difficulty and with minimal effort.


For a moment, though, forget everything about the tweaked feel and the combat and the graphical prowess that I’ve already imparted because, although they certainly all make Killzone 3 the beautifully-formed package that the Killzone franchise was always going to naturally form into, for once they’re largely unnecessary in summing up what makes this beta so awe-inspiring. Killzone 3 – or at least the beta – is the turning point for the series, because it is drama, not melodrama. When you enter the beta, right from that very first bereft, quavering violin chord to the moment you leave the console, there is such a striking sense of thought to the whole thing. Where Killzone 2 was a good game, this is an excellent experience. It has the depth, the foresight and the development of the detail that Killzone 2 just didn’t have enough of. You can be walking the alpine expanses of the dam base one moment, the silence almost deafening when combined with the omnipresent danger, when suddenly gunfire explodes from nowhere with a roar like a wild animal. It is a refined, perfected, perfectly-glossed product that, if the single player mode and the final online functionality are as good as this beta has been, will be one of the titles best-recognised for its achievements this side of the next console generation.


You can download the Killzone 3 Open Beta now from the PlayStation Store, through 15th February. The Killzone 3 single player demo will be released onto the PlayStation Store on 16th February.

Killzone 3 is released in the United States on 22nd February, and in the United Kingdom on 25th February.

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- Linford Butler
Playstation Store Update - 13th August
by Anonymous
13.8.09

Here's this weeks update for the store - Still no Metal Gear Solid...

Downloadable Games
Droplitz (£7.99/€9.99) PEGI 3+

Trial and Unlock Key
Marvel vs Capcom 2 (Trial free, Unlock Key £11.99/€14.99) PEGI 12+

Demos (free)
Call of Juarez: Bound in Blood PEGI 16+

Add-On Game Content
Red Faction: Guerilla – Demons of the Badlands (£6.29/€7.99) PEGI 12+

Pain PEGI 16+
Museum Pack (£3.99/€4.99)
Knockin’ Bloks Pack (£1.59/€1.99)
Smooth Jarvis Pack (free)

LittleBigPlanet PEGI 7+
Ada Lovelace Costume (£0.79/€0.99)
Boudicca Costume (£0.79/€0.99)
Genghis Khan Costume (£0.79/€0.99)
Mozart Costume (£0.79/€0.99)
History Costume Kit Pack (£2.39/€2.99)
History Level Kit Pack (£3.19/€3.99)

Madden NFL 10 PEGI 3+
DB Scout (£0.45/€0.49)
Dig Deep (£0.45/€0.49)
DL Scout (£0.45/€0.49)
Game Day Instincts (£0.45/€0.49)
Hometown Hero (£0.45/€0.49)
LB Scout (£0.45/€0.49)
Madden Max Pack (This pack contains ALL Madden packs currently available) (£6.29/€7.99)
Max Franchise Pack (This pack contains all of the Franchise packs available, Get all player, staff and scout packs combined)
Not Done Yet (£0.79/€0.99)
OL Scout (£0.45/€0.49)
One More Year (£1.19/€1.49)
Online Franchise (£6.29/€7.99)
Pick a Superstar (£0.79/€0.99)
PK Scout (£0.45/€0.49)
Play Through the Pain (£0.79/€0.99)
QB Scout (£0.45/€0.49)
RB Scout (£0.45/€0.49)
Star Player (£0.79/€0.99)
Super Superstar (£1.19/€1.49)
WR Scout (£0.45/€0.49)
Elite Status (£3.19/€3.99)
Expert Medical Staff (£1.19/€1.49)
Expert Scout Pack (This pack contains all 8 individual Scout Packs) (£2.39/€2.99)
Franchise Player Pack (This pack contains all the Franchise player packs available) (£2.39/€2.99)
Great Staff Pack (This pack contains all the Staff packs available) (£2.39/€2.99)
Skilled Medical Staff (£0.79/€0.99)
World Class Training Staff (£1.19/€1.49)

Dynasty Warriors 6 Empires PEGI 16+
Arabian Armour Set (women) (free)
Mystic Armour Set (men) (free)
Wa Armour Set (women) (free)
Shinobi Armour Set (men) (free)

Rock Band
Gorillaz Pack 01 (this combines the below three Gorillaz tracks in one pack) (£2.49/€2.99)
Clint Eastwood by Gorillaz (£0.99/€1.49)
Feel Good Inc. by Gorillaz (£0.99/€1.49)
Re-Hash by Gorillaz (£0.99/€1.49)
Chest Fever (Live) by The Band (£0.99/€1.49)
Magic Bus (Live at Leeds) by The Who (£0.99/€1.49)
Piece of my Heart by Big Brother and the Holding Company (£0.99/€1.49)
White Rabbit by Jefferson Airplane (£0.99/€1.49)

Guitar Hero: World Tour
Activision Track Pack (free)

Themes (free)
Savage Moon Waldgeist – Red Theme

Wallpapers (free)
Fat Princess Wallpaper

Jacques

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- Anonymous
Demo Impressions: Numblast
by Linford Butler
6.8.09

Numblast, in it's purest form, is the sort of game you might have once played in a pub or club somewhere, full of alcohol and not quite sure where you were, what you were doing, or what your name was. Because, even when completely hammered out of your mind, block-breaking, square-twizzling games still seem to make complete sense.

Downloadable from the PlayStation Store, Numblast - a catchy yet hardly original title - mixes number-based block breaking with Japanese-style anime in possibly one of the most brain-boggling combinations ever to have graced a console (apart from maybe Sonic and guns, which was just silly). Although, for all it's strangeness, Numblast has a cute essence about it, a sort of friendly aura which is easy on the brain.


The gameplay mechanic is classic arcade style - the cross button is the only one you need to use, and it works well. Your basic aim is to 'break' as many numbered blocks as you can by sorting the blocks into squares of four, using the cross button to twizzle the area you have selected. A simple system for what should be a simple game, but confusion steps in when the greek alphabet becomes involved.

You're supposed to build up blocks in a certain way to create 'combos'. Each stage of a combo is cheerfully narrated by one of the on-screen characters - which, by the way, serve for no other reason than some dry humour at the end of each level - who seem to think it neccessary to go through the greek letter system for each combo multiplier. String together a x3 multiplier and you'll get a friendly sequence of 'Alpha! Beta! Gamma!' It gets wearing.


Graphically, the game is good and has the sort of good-old-days arcade port style which we've come to expect from this sort of downloadable outing. While being arcadey, however, Numblast avoids the pitfall of becoming lacklustre - it retains an air of class and graphical integrity which is rather rare amongst DLC games which are almost exact ports of arcade games.

On the whole, Numblast is a cute, grapically capable arcade port, which is good for family-based gaming, but lacks when it comes to anything with a little more beef. The demo provides players with three whole days of gameplay - that's about 71 hours more than most publishers give you with a demo - and should be enough to give you an idea of whether you want to buy.

Linford

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- Linford Butler
PlayStation Network Thursdays: 23rd July update
by Anonymous
23.7.09
I've decided to start a new type of post that will contain the contents of that week's PlayStation Network update. The new content which hit the store this afternoon is all below - bear in mind that this is the content for the European PlayStation Store update, and there may be variations depending on your area.

Downloadable Games
Crystal Defenders (£7.99/€9.99)
Shatter (£4.79/€5.99)

Demos
Crystal Defenders Demo
Add-On Game Content
WipEout HD – Fury Expansion Pack (£7.99/€9.99)
Killzone 2 – Napalm & Cordite Pack (£4.79/€5.99)
Killzone 2 – Map Pack Bundle (£9.99/€12.99)
Overlord II - Battle Rock Nemesis (£3.19/€3.99)
Tiger Woods PGA Tour 10 – Banff Springs (£4.79/€5.99)
Dynasty Warriors 6 Empires – Additional Music Set 2 (free)
Rock Band Tracks
Crawl by Kings of Leon (£0.99/€1.49)
Molly’s Chambers by Kings of Leon (£0.99/€1.49)
Sex on Fire by Kings of Leon (£0.99/€1.49)
Kings of Leon Pack 01 (this combines all the above tracks in one pack) (£2.49/€3.99)
Last One to Die by Rancid (£0.99/€1.49)
Ruby Soho by Rancid (£0.99/€1.49)
Time Bomb by Rancid (£0.99/€1.49)
Rancid Pack 01 (this combines all the above tracks in one pack) (£2.49/€3.99)
Prayer of the Refugee by Rise Against (£0.99/€1.49)
Re-Education (Through Labor) by Rise Against (£0.99/€1.49)
Saviour by Rise Against (£0.99/€1.49)
Rise Against Pack 01 (this combines all the above tracks in one pack) (£2.49/€3.99)

Guitar Hero: World Tour Tracks
All The World is Mad by Thrice (£1.59/€1.99)
The Martyr by Sense Fail (£1.59/€1.99)
Young Cardinals by Alexisonfire (£1.59/€1.99)
Vagrant Track Pack (This pack contains all three tracks listed above) (£4.39/€5.99)
PEGI 12+

Videos
Killzone 2 Napalm & Cordite Trailer
MAG Developer Diary: A Massive New War Is Coming
MAG Developer Diary: The Shadow Wars

This is taken from the Playstation.Blog.Europe. If you would like to look at the same kind of thing on a web page see here.

Jacques

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- Anonymous
The Pacific battle has begun as DICE’s latest is released
by Linford Butler
8.7.09
Yep, that’s right: the Warhawk-esque latest from EA’s DICE Studio has taken off, heading fast to battle over the Pacific. The latest in the Battlefield franchise, Battlefield 1943, is now available to buy in digital download format from either the Xbox LIVE Marketplace at 1200MS points. PlayStation Network users will have to wait a little longer, however, as the release will not be present on the store until tomorrow’s update of the PlayStation Store, but when the Store has been updated the game will be available to download at a price of £9.99 ($14.99, €12,99). Those not quite ready to part with their points or pocket money just yet can also test-drive the game, as a demo version will be released alongside the full release.

Set in the Pacific Theatre during the Second World War, Battlefield 1943 throws gamers into the action and experience of war with an FPS viewpoint and four classic WWII maps: Wake Island, Guadalcanal, Iwo Jima and Coral Sea.

“We are excited to witness the intense battles that are going to take place on these tropical Pacific Theatre maps, ripping them to shreds and leaving nothing but debris behind,” says 1943’s producer, Gordon Van Dyke. “Reliving these classic maps with the DICE Frostbite engine’s destruction capabilities and full FPS gameplay ups the ante on what can be done in downloadable games.”

The Coral Sea Map will be unlocked as part of a worldwide challenge to rack up 43 million kills across both online networks. The official countdown begins on July 10, 2009 at 19:43 GMT.

We’ll leave you with the trailer for Battlefield 1943. Keep your eyes on GGTL for hands-on demo impressions.



Linford

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- Linford Butler
PlayStation Store update - 11/12/2008
by Linford Butler
13.12.08
The PlayStation®Network update list for Thursday, 11th December 2008.

Games
Jet Rider 2 - SCEE - All Territories - £3.99/€4.99
Puzzle Quest : Challenge of the Warlords - D3Publisher of Europe - All Territories except Belgium, Netherland, Portugal, Russia - £15.99/€19.99 -
Astro Tripper - PomPomEP4052 - All Territories except Australia, New Zealand, Russia, - £3.19/€3.99
- Saudi Arabia, South Africa, UAE
Packs
LittleBigPlanet Santa Boots & Coat - SCEE - All Territories - FREE -
Tom Clancy's End War Escalation Expansion Pack - UBIsoft Entertainment SA - All Territories except Belgium, Netherlands, Portugal, Russia - £7.99/€9.99 -
LittleBigPlanet Street Fighter costumes - SCEE - All Territories - £4.79/€5.99
LittleBigPlanet Ryu costume - SCEE - All Territories - £1.59/€1.99
LittleBigPlanet Chun Li costume - SCEE - All Territories - £1.59/€1.99
LittleBigPlanet Zangief Costume - SCEE - All Territories - £1.59/€1.99
LittleBigPlanet Guille character - SCEE - All Territories - £1.59/€1.99

Rock Band - All Territories except Czech Rep, Greece, Luxembourg, New Zealand, Poland, Russia, Saudi Arabia, South Africa, UAE
Bathwater - £0.99/€1.49
Don't Speak - £0.99/€1.49
Ex-Girlfriend - £0.99/€1.49
Excuse Me Mr - £0.99/€1.49
Hella Good - £0.99/€1.49
Hey Baby - £0.99/€1.49
It's My Life - £0.99/€1.49
Just A Girl - £0.99/€1.49
Running - £0.99/€1.49
Simple Kind Of Life - £0.99/€1.49
Spiderwebs - £0.99/€1.49
Sunday Morning - £0.99/€1.49
Underneath It All - £0.99/€1.49
The Singles 1992-2003 (Album) - £9.99/€14.99

Guitar Hero World Tour - Activision - All Territories except Russia, Saudi Arabia, South Africa, UAE
Negative Creep By Nirvana - £1.59/€1.99
Sliver By Nirvana - £1.59/€1.99
You Know Your Right By Nirvana - £1.59/€1.99
European Track Pack - £4.39/€5.49
Dis Moi By Bbbrunes - £1.59/€1.99
mama Mae[/i] By Negrita - £1.59/€1.99
Nirvana Track Pack - £4.39/€5.49

Crash Commando trailer - SCEE - All Territories except Germany - FREE
Prince Of Persia Developer's Diary #1 - UBISOFT Entertainment SA - All Territories except Belgium, Netherlands, Portugal Russia - FREE
Prince Of Persia Tgs Trailer - UBISOFT Entertainment SA - All Territories except Belgium, Netherlands, Portugal Russia - FREE
Prince Of Persia Theatrical Trailer - UBISOFT Entertainment SA - All Territories except Belgium, Netherlands, Portugal Russia - FREE
Söldner-X: Himmelsstürmer Trailer - EastAsia Soft - All Territories - FREE

Wallpapers
GTI Club+ - KONAMI - All Territories - FREE
Endwar American Wallpaper - UBISOFT Entertainment SA - All Territories - FREE
Endwar European Wallpaper - UBISOFT Entertainment SA - All Territories - FREE
Endwar Russian Wallpaper - UBISOFT Entertainment SA - All Territories - FREE


PSP content available to download via PS3 Store
Game
Brain challenge PSP - Gameloft SA - All Territories - £7.99/€9.99
NBA Live 09 - ELECTRONIC ARTS LTD - EFIGS & Australia, Russia, UAE only - £29.99/€39.99
Tiger Woods PGA Tour 09 - ELECTRONIC ARTS LTD - EFIGS & Australia, Switzerland only - £31.99/€39.99

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- Linford Butler
GGTL Classics
Some of the very best articles dug out from deep in the GGTL archives, written by some of our past and present wordsmiths alike.
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