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GGTL's Tom Acres provides all the latest news and rumours from Microsoft's X10 event in San Fransisco, exclusive to Gamer's Guide to Life readers.
Microsoft just held a snazzy, press-only Xbox 360 event in San Francisco and there were plenty of exciting announcements that anyone with an Xbox 360 should be looking forward to. I'm here to bring you all the massive announcements from the show, straight after the jump.
Halo: Reach beta starts May 3rd

Alan Wakes up on May 21st

Dead Rising 2 hits September 3rd with exclusive Xbox DLC

Find Lost Planet 2 on May 18th

Become king in Fable III this Christmas

Splinter Cell Conviction emerges from the shadows on April 16th

Perfect Dark comes to Xbox LIVE Arcade in March

Never send a man to do a toy's job in Toy Soldiers on March 3rd

Go back to the arcades this March with Xbox LIVE Game Room

Keep an eye on Gamer's Guide to Life.com for all the latest from Microsoft's X10 event.
Tom
Labels: 360, Alan Wake, Dead Rising 2, Fable 3, Game Room, Halo Reach, Lost Planet 2, News, Perfect Dark, Splinter Cell, Tom Acres, Toy Soldiers, X10, XBLA, Xbox 360, Xbox LIVE
- Unknown

I can see it now, new waves of excitement over simulations of dogs realistically looking sadly at pub windows while their masters realistically get rejected by barmaids who could realistically be riddled with STDs in a realistically-designed fantasy environment.
I'm wary of the third Fable installment. The way Molyneux hyped up the last two, only to see them both fall short, fuels my wariness. Every week or so for years our good friend Peter would dazzle gamers with tales of distant lands composed of non-linear storylines where you could rob a bank as a thief, save a princess as a knight, or get gingivitis as a barbarian. But both games fell short of his promises. Molyneux promised filet mignon the size of Mars, and gave us hamburger.
Here's what Pete had to say about his next crack at Fable: “The third child is always the problem child. The third game of any series tends to be a bit of a lull. We want people to expect the unexpected.
“Fable 3 will be new, fresh and different. I think there’s something fundamentally wrong with RPGs like Fable. The mechanics have been around since the ‘80s. I’m going to take that foundation and throw it away.”
"I want players to feel and experience what it’s like to be a ruler."
That could be fun. I have no idea what it entails, and the idea isn't really new to the fantasy genre specifically, but don't think I've played an RPG where I started off as a big kahuna and worked my way down to plebiaity.Here's to hoping Peter's good for his word this time. There's a first time for everything.
Greg
Labels: Fable 3, Gamescom 09, Greg Mengel
- Greg Mengel
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Originally founded by Matthew Meadows in 2007